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<title>Red Dead Redemption 2 Cheats &amp; Codes</title>
<link>https://gmset.com/games/215-red-dead-redemption-2-cheats-codes.html</link>
<pdalink>https://gmset.com/games/215-red-dead-redemption-2-cheats-codes.html</pdalink>
<guid>https://gmset.com/games/215-red-dead-redemption-2-cheats-codes.html</guid>
<pubDate>Sun, 30 Aug 2026 09:43:35 +0000</pubDate>
<category>index</category>

<content:encoded><![CDATA[<h1>Red Dead Redemption 2 Cheats &amp; Codes – Complete Guide</h1> <p><strong>Red Dead Redemption 2</strong> includes a hidden collection of cheat codes that can change the way Arthur Morgan experiences the Wild West. These cheats can provide weapons, money, horses, unlimited ammunition, stronger abilities, altered honor, reduced wanted levels and several unusual world effects.</p> <p>Unlike traditional cheat menus, many RDR2 codes are entered as phrases. Some are immediately available, while others require a specific newspaper to have been purchased before the code can be activated.</p> <h2>How to Enter Cheats in Red Dead Redemption 2</h2> <ol> <li>Pause the game.</li> <li>Open <strong>Settings</strong>.</li> <li>Press <strong>Triangle</strong> on PlayStation or <strong>Y</strong> on Xbox to open the Cheats section.</li> <li>Press the same button again to reveal the text-entry field.</li> <li>Enter the cheat phrase exactly as shown below.</li> <li>Activate the unlocked cheat from the menu.</li> </ol> <p>After a valid code is entered, the game displays a confirmation message. Cheats can be switched on or off from the same menu.</p> <h2>Red Dead Redemption 2 Cheat Codes</h2> <div class="table-responsive"> <table class="cheats-table"> <thead> <tr> <th>Cheat Code</th> <th>Effect</th> <th>Requirement</th> </tr> </thead> <tbody> <tr> <td><code>Abundance is the dullest desire</code></td> <td>Provides unlimited ammunition.</td> <td>Newspaper required.</td> </tr> <tr> <td><code>A simple life, a beautiful death</code></td> <td>Unlocks a basic weapon loadout.</td> <td>None</td> </tr> <tr> <td><code>Greed is American Virtue</code></td> <td>Adds powerful weapons including the Pump-Action Shotgun, Bolt Action Rifle, Mauser Pistol and Semi-Automatic Pistol.</td> <td>Newspaper required after a Chapter 3 mission.</td> </tr> <tr> <td><code>Death is silence</code></td> <td>Unlocks a selection of stealth-oriented weapons.</td> <td>None</td> </tr> <tr> <td><code>History is written by fools</code></td> <td>Unlocks a gunslinger weapon loadout.</td> <td>None</td> </tr> <tr> <td><code>You long for sight and see nothing</code></td> <td>Reveals the entire map.</td> <td>Newspaper required.</td> </tr> <tr> <td><code>Greed is now a virtue</code></td> <td>Adds $500 to the player's money.</td> <td>None</td> </tr> <tr> <td><code>Vanity. All is vanity</code></td> <td>Unlocks all outfits.</td> <td>None</td> </tr> <tr> <td><code>Eat of Knowledge</code></td> <td>Unlocks all crafting recipes.</td> <td>None</td> </tr> <tr> <td><code>Share</code></td> <td>Unlocks camp ledger upgrades and improves supply capacity.</td> <td>None</td> </tr> <tr> <td><code>Virtue Unearned is not virtue</code></td> <td>Raises Arthur's honor.</td> <td>Newspaper required.</td> </tr> <tr> <td><code>You revel in your disgrace, I see</code></td> <td>Reduces honor to its lowest level.</td> <td>None</td> </tr> <tr> <td><code>Balance. All is balance</code></td> <td>Returns the honor meter to a neutral state.</td> <td>None</td> </tr> <tr> <td><code>Be greedy only for foresight</code></td> <td>Provides unlimited Dead Eye.</td> <td>None</td> </tr> <tr> <td><code>The lucky be strong evermore</code></td> <td>Provides unlimited stamina.</td> <td>Newspaper required.</td> </tr> <tr> <td><code>Guide me better</code></td> <td>Sets Dead Eye to Rank 1.</td> <td>None</td> </tr> <tr> <td><code>Make me better</code></td> <td>Sets Dead Eye to Rank 2.</td> <td>None</td> </tr> <tr> <td><code>I shall be better</code></td> <td>Sets Dead Eye to Rank 3.</td> <td>None</td> </tr> <tr> <td><code>I still seek more</code></td> <td>Sets Dead Eye to Rank 4.</td> <td>None</td> </tr> <tr> <td><code>I seek and I find</code></td> <td>Sets Dead Eye to Rank 5.</td> <td>None</td> </tr> <tr> <td><code>You flourish before you die</code></td> <td>Fills Health, Stamina and Dead Eye.</td> <td>None</td> </tr> <tr> <td><code>Seek all the bounty of this place</code></td> <td>Increases Health, Stamina and Dead Eye levels.</td> <td>None</td> </tr> <tr> <td><code>You Seek More Than The World Offers</code></td> <td>Refills and fortifies Health, Stamina and Dead Eye.</td> <td>Newspaper required.</td> </tr> <tr> <td><code>Better than my dog</code></td> <td>Allows your horse to be called from any distance.</td> <td>None</td> </tr> <tr> <td><code>A fool on command</code></td> <td>Makes Arthur drunk.</td> <td>None</td> </tr> <tr> <td><code>Run! Run! Run!</code></td> <td>Spawns a race horse.</td> <td>None</td> </tr> <tr> <td><code>My kingdom is a horse</code></td> <td>Increases bonding with owned horses.</td> <td>None</td> </tr> <tr> <td><code>You are a beast built for war</code></td> <td>Spawns a War Horse.</td> <td>Newspaper required after the Epilogue.</td> </tr> <tr> <td><code>The best of the old ways</code></td> <td>Spawns a stagecoach.</td> <td>None</td> </tr> <tr> <td><code>Keep your dreams simple</code></td> <td>Spawns a wagon with a horse.</td> <td>None</td> </tr> <tr> <td><code>Would you be happier as a clown?</code></td> <td>Spawns a circus wagon.</td> <td>Newspaper required after the Epilogue.</td> </tr> <tr> <td><code>You want more than you have</code></td> <td>Spawns a superior Arabian horse.</td> <td>None</td> </tr> <tr> <td><code>You want something new</code></td> <td>Spawns a random horse.</td> <td>None</td> </tr> <tr> <td><code>Keep your dreams light</code></td> <td>Spawns a buggy.</td> <td>None</td> </tr> <tr> <td><code>You want punishment</code></td> <td>Raises the wanted level.</td> <td>None</td> </tr> <tr> <td><code>You want freedom</code></td> <td>Reduces the wanted level.</td> <td>None</td> </tr> <tr> <td><code>You want everyone to go away</code></td> <td>Clears bounties and removes lockdown status from affected areas.</td> <td>None</td> </tr> </tbody> </table> </div> <h2>Newspaper Cheat Codes</h2> <p>Several of the more powerful cheats are connected to newspapers found throughout the game. Newspapers become available as Arthur progresses through the story, and certain editions contain phrases that unlock additional cheats.</p> <p>The main newspaper publications are <strong>Blackwater Ledger</strong>, <strong>New Hanover Gazette</strong> and <strong>Saint Denis Times</strong>. The exact newspaper needed depends on the cheat and the point reached in the story.</p> <p>If a code does not activate immediately, check whether its newspaper requirement has been completed. Having the appropriate newspaper in the inventory is important for some of the locked cheats.</p> <h2>What Happens When You Use Cheats?</h2> <p>Red Dead Redemption 2 treats cheats differently from ordinary gameplay options. Once a cheat is activated, normal progression features are restricted. Most importantly, you cannot save your progress while cheats are active, and achievements or trophies are disabled.</p> <p>For that reason, it is a good idea to create a manual save before experimenting with the cheat menu. When you want to return to normal gameplay, disable the cheats and reload an appropriate save.</p> <h2>Is There a Money Cheat in RDR2?</h2> <p>Yes. The cheat phrase <code>Greed is now a virtue</code> adds $500 to your character's money. It is useful when you want to experiment with purchases without spending time earning cash normally.</p> <p>There are also gameplay exploits that have historically been used to obtain large amounts of money, but these are different from the game's built-in cheat system and may behave differently depending on the game version.</p> <h2>Red Dead Redemption 2 Cheats: Quick Summary</h2> <p>The cheat system covers almost every major part of the single-player experience. You can manipulate Arthur's health and Dead Eye, change honor and wanted levels, obtain weapons, summon different horses and vehicles, reveal the map, refill important stats and even create unusual situations such as drunkenness or circus wagons.</p> <p>Because some codes are locked behind story progression and newspapers, it is worth keeping this list available as you progress through the game. For the safest experience, save before activating any cheat and return to a normal save when you are finished experimenting.</p>]]></content:encoded>
</item><item>
<title>The Sims 4 Cheats: Complete Cheat Codes, Commands &amp; Secrets</title>
<link>https://gmset.com/games/214-the-sims-4-cheats-and-cheat-codes.html</link>
<pdalink>https://gmset.com/games/214-the-sims-4-cheats-and-cheat-codes.html</pdalink>
<guid>https://gmset.com/games/214-the-sims-4-cheats-and-cheat-codes.html</guid>
<pubDate>Sun, 30 Aug 2026 09:10:42 +0000</pubDate>
<category>index</category>

<content:encoded><![CDATA[<div class="cheats-article"> <h1>The Sims 4 Cheats: Complete Cheat Codes Guide</h1> <p>Looking for a faster way to build your dream household, improve your Sims' skills, change careers or simply experiment with the many systems in The Sims 4? Cheat commands can open up a huge range of options, from adding money and maximizing skills to changing traits, relationships, careers, supernatural states and more.</p> <p>The commands below are organized by category so you can quickly find the type of cheat you need. Some commands are available in the base game, while others are connected to specific expansion packs, game packs or stuff packs.</p> <h2>How to Enter Cheats in The Sims 4</h2> <p>On PC, press <strong>Ctrl + Shift + C</strong> to open the cheat console. Type <strong>testingcheats on</strong> and press Enter. Once cheats are enabled, enter the command you want to use and press Enter again.</p> <p>Commands containing <strong>#</strong> require you to replace the symbol with a number. For example, a skill command ending in <strong>#</strong> can be changed to a value such as 5 or 10 depending on the skill.</p> <h2>General Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>help</code></td> <td>Displays available cheat commands.</td> </tr> <tr> <td><code>testingcheats on</code></td> <td>Enables additional cheat functionality.</td> </tr> <tr> <td><code>hovereffects on</code></td> <td>Enables hover effects.</td> </tr> <tr> <td><code>hovereffects off</code></td> <td>Disables hover effects.</td> </tr> <tr> <td><code>headlineeffects on</code></td> <td>Displays headline effects and plumbobs.</td> </tr> <tr> <td><code>headlineeffects off</code></td> <td>Hides headline effects and plumbobs.</td> </tr> <tr> <td><code>household.autopay_bills true</code></td> <td>Automatically pays household bills.</td> </tr> <tr> <td><code>household.autopay_bills false</code></td> <td>Turns automatic bill payment off.</td> </tr> <tr> <td><code>fps on</code></td> <td>Displays the game's frames-per-second counter.</td> </tr> <tr> <td><code>cas.fulleditmode</code></td> <td>Unlocks additional Create-a-Sim editing options.</td> </tr> <tr> <td><code>sims.fill_all_commodities</code></td> <td>Fills the needs of Sims.</td> </tr> <tr> <td><code>stats.fill_commodities_household</code></td> <td>Fills the needs of the active household.</td> </tr> <tr> <td><code>sims.get_sim_id_by_name SimFirstName SimLastName</code></td> <td>Displays the selected Sim's ID.</td> </tr> <tr> <td><code>resetSim FirstName LastName</code></td> <td>Resets the specified Sim.</td> </tr> <tr> <td><code>objects.consumables_infinite_toggle</code></td> <td>Makes applicable consumable objects unlimited.</td> </tr> <tr> <td><code>ui.toggle_silence_phone</code></td> <td>Toggles the Sim's phone sound.</td> </tr> </tbody> </table> <h2>Money Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>kaching</code></td> <td>Adds §1,000.</td> </tr> <tr> <td><code>rosebud</code></td> <td>Adds §1,000.</td> </tr> <tr> <td><code>motherlode</code></td> <td>Adds §50,000.</td> </tr> <tr> <td><code>money #</code></td> <td>Sets household funds to the chosen amount.</td> </tr> <tr> <td><code>FreeRealEstate on</code></td> <td>Makes residential lots free when moving a household.</td> </tr> </tbody> </table> <h2>Build and Buy Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>bb.moveobjects on</code></td> <td>Allows objects to be placed with fewer positioning restrictions.</td> </tr> <tr> <td><code>bb.showhiddenobjects</code></td> <td>Reveals hidden Buy Mode objects.</td> </tr> <tr> <td><code>bb.ignoregameplayunlocksentitlement</code></td> <td>Unlocks career-related reward objects.</td> </tr> <tr> <td><code>bb.showliveeditobjects</code></td> <td>Reveals additional world environment objects.</td> </tr> <tr> <td><code>bb.enablefreebuild</code></td> <td>Allows building on normally restricted lots.</td> </tr> <tr> <td><code>Shift + ]</code></td> <td>Increases the size of a selected object.</td> </tr> <tr> <td><code>Shift + [</code></td> <td>Decreases the size of a selected object.</td> </tr> </tbody> </table> <h2>Skill Cheats</h2> <p>Skill levels can be changed by replacing <strong>#</strong> with the desired level. Maximum levels vary between skills and packs.</p> <table> <tbody> <tr> <th>Skill</th> <th>Cheat Code</th> </tr> <tr> <td>Acting</td> <td><code>stats.set_skill_level Major_Acting #</code></td> </tr> <tr> <td>Archaeology</td> <td><code>stats.set_skill_level Major_Archaeology #</code></td> </tr> <tr> <td>Baking</td> <td><code>stats.set_skill_level Major_Baking #</code></td> </tr> <tr> <td>Bowling</td> <td><code>stats.set_skill_level Skill_Bowling #</code></td> </tr> <tr> <td>Cooking</td> <td><code>stats.set_skill_level Major_HomestyleCooking #</code></td> </tr> <tr> <td>Dancing</td> <td><code>stats.set_skill_level Minor_Dancing #</code></td> </tr> <tr> <td>DJ Mixing</td> <td><code>stats.set_skill_level Major_DJ #</code></td> </tr> <tr> <td>Charisma</td> <td><code>stats.set_skill_level Major_Charisma #</code></td> </tr> <tr> <td>Comedy</td> <td><code>stats.set_skill_level Major_Comedy #</code></td> </tr> <tr> <td>Cross-Stitch</td> <td><code>stats.set_skill_level Skill_CrossStitch #</code></td> </tr> <tr> <td>Fabrication</td> <td><code>stats.set_skill_level AdultMajor_Fabrication #</code></td> </tr> <tr> <td>Fishing</td> <td><code>stats.set_skill_level Major_Fishing #</code></td> </tr> <tr> <td>Fitness</td> <td><code>stats.set_skill_level Skill_Fitness #</code></td> </tr> <tr> <td>Flower Arranging</td> <td><code>stats.set_skill_level statistic_skill_AdultMajor_FlowerArranging #</code></td> </tr> <tr> <td>Gardening</td> <td><code>stats.set_skill_level Major_Gardening #</code></td> </tr> <tr> <td>Gourmet Cooking</td> <td><code>stats.set_skill_level Major_GourmetCooking #</code></td> </tr> <tr> <td>Guitar</td> <td><code>stats.set_skill_level Major_Guitar #</code></td> </tr> <tr> <td>Handiness</td> <td><code>stats.set_skill_level Major_Handiness #</code></td> </tr> <tr> <td>Herbalism</td> <td><code>stats.set_skill_level Major_Herbalism #</code></td> </tr> <tr> <td>Juice Fizzing</td> <td><code>stats.set_skill_level AdultMinor_JuiceFizzing #</code></td> </tr> <tr> <td>Knitting</td> <td><code>stats.set_skill_level AdultMajor_Knitting #</code></td> </tr> <tr> <td>Logic</td> <td><code>stats.set_skill_level Major_Logic #</code></td> </tr> <tr> <td>Media Production</td> <td><code>stats.set_skill_level Minor_Media #</code></td> </tr> <tr> <td>Mischief</td> <td><code>stats.set_skill_level Major_Mischief #</code></td> </tr> <tr> <td>Bartending</td> <td><code>stats.set_skill_level Major_Bartending #</code></td> </tr> <tr> <td>Painting</td> <td><code>stats.set_skill_level Major_Painting #</code></td> </tr> <tr> <td>Parenting</td> <td><code>stats.set_skill_level Major_Parenting #</code></td> </tr> <tr> <td>Photography</td> <td><code>stats.set_skill_level Major_Photography #</code></td> </tr> <tr> <td>Piano</td> <td><code>stats.set_skill_level Major_Piano #</code></td> </tr> <tr> <td>Pipe Organ</td> <td><code>stats.set_skill_level Major_PipeOrgan #</code></td> </tr> <tr> <td>Programming</td> <td><code>stats.set_skill_level Major_Programming #</code></td> </tr> <tr> <td>Research and Debate</td> <td><code>stats.set_skill_level Major_ResearchDebate #</code></td> </tr> <tr> <td>Robotics</td> <td><code>stats.set_skill_level Major_Robotics #</code></td> </tr> <tr> <td>Rocket Science</td> <td><code>stats.set_skill_level Major_RocketScience #</code></td> </tr> <tr> <td>Singing</td> <td><code>stats.set_skill_level Major_Singing #</code></td> </tr> <tr> <td>Veterinarian</td> <td><code>stats.set_skill_level Major_Vet #</code></td> </tr> <tr> <td>Video Gaming</td> <td><code>stats.set_skill_level Major_VideoGaming #</code></td> </tr> <tr> <td>Violin</td> <td><code>stats.set_skill_level Major_Violin #</code></td> </tr> <tr> <td>Wellness</td> <td><code>stats.set_skill_level Major_Wellness #</code></td> </tr> <tr> <td>Writing</td> <td><code>stats.set_skill_level Major_Writing #</code></td> </tr> </tbody> </table> <h2>Toddler Skill Cheats</h2> <table> <tbody> <tr> <th>Skill</th> <th>Cheat Code</th> </tr> <tr> <td>Communication</td> <td><code>stats.set_skill_level toddler_communication #</code></td> </tr> <tr> <td>Imagination</td> <td><code>stats.set_skill_level toddler_imagination #</code></td> </tr> <tr> <td>Movement</td> <td><code>stats.set_skill_level toddler_movement #</code></td> </tr> <tr> <td>Thinking</td> <td><code>stats.set_skill_level toddler_thinking #</code></td> </tr> <tr> <td>Potty</td> <td><code>stats.set_skill_level toddler_potty #</code></td> </tr> </tbody> </table> <h2>Child Skill Cheats</h2> <table> <tbody> <tr> <th>Skill</th> <th>Cheat Code</th> </tr> <tr> <td>Creativity</td> <td><code>stats.set_skill_level skill_child_creativity #</code></td> </tr> <tr> <td>Mental</td> <td><code>stats.set_skill_level skill_child_mental #</code></td> </tr> <tr> <td>Motor</td> <td><code>stats.set_skill_level skill_child_motor #</code></td> </tr> <tr> <td>Social</td> <td><code>stats.set_skill_level skill_child_social #</code></td> </tr> </tbody> </table> <h2>Needs Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>sims.fill_all_commodities</code></td> <td>Fills all needs.</td> </tr> <tr> <td><code>fillmotive motive_Bladder</code></td> <td>Fills Bladder.</td> </tr> <tr> <td><code>fillmotive motive_Energy</code></td> <td>Fills Energy.</td> </tr> <tr> <td><code>fillmotive motive_Hunger</code></td> <td>Fills Hunger.</td> </tr> <tr> <td><code>fillmotive motive_Hygiene</code></td> <td>Fills Hygiene.</td> </tr> <tr> <td><code>fillmotive motive_Fun</code></td> <td>Fills Fun.</td> </tr> <tr> <td><code>fillmotive motive_Social</code></td> <td>Fills Social.</td> </tr> </tbody> </table> <h2>Relationship Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>relationships.Create_Friends_For_Sim</code></td> <td>Creates a Sim with a friendship relationship to the active Sim.</td> </tr> <tr> <td><code>relationship.introduce_sim_to_all_others</code></td> <td>Introduces the selected Sim to Sims throughout the world.</td> </tr> <tr> <td><code>modifyrelationship Sim1FirstName Sim1LastName Sim2FirstName Sim2LastName # LTR_Friendship_Main</code></td> <td>Changes the friendship value.</td> </tr> <tr> <td><code>modifyrelationship Sim1FirstName Sim1LastName Sim2FirstName Sim2LastName # LTR_Romance_Main</code></td> <td>Changes the romance value.</td> </tr> <tr> <td><code>modifyrelationship SimFirstName SimLastName PetFirstName PetLastName # LTR_SimToPet_Friendship_Main</code></td> <td>Changes friendship between a Sim and pet.</td> </tr> </tbody> </table> <h2>Trait Cheats</h2> <p>Traits can be added to a selected Sim by replacing the trait name in the command. To remove an equipped trait, replace <strong>equip</strong> with <strong>remove</strong>.</p> <table> <tbody> <tr> <th>Trait</th> <th>Cheat Code</th> </tr> <tr> <td>Active</td> <td><code>traits.equip_trait Trait_Active</code></td> </tr> <tr> <td>Ambitious</td> <td><code>traits.equip_trait Trait_Ambitious</code></td> </tr> <tr> <td>Art Lover</td> <td><code>traits.equip_trait Trait_ArtLover</code></td> </tr> <tr> <td>Bookworm</td> <td><code>traits.equip_trait Trait_Bookworm</code></td> </tr> <tr> <td>Cheerful</td> <td><code>traits.equip_trait Trait_Cheerful</code></td> </tr> <tr> <td>Creative</td> <td><code>traits.equip_trait Trait_Creative</code></td> </tr> <tr> <td>Genius</td> <td><code>traits.equip_trait Trait_Genius</code></td> </tr> <tr> <td>Good</td> <td><code>traits.equip_trait Trait_Good</code></td> </tr> <tr> <td>Evil</td> <td><code>traits.equip_trait Trait_Evil</code></td> </tr> <tr> <td>Family Oriented</td> <td><code>traits.equip_trait Trait_FamilyOriented</code></td> </tr> <tr> <td>Foodie</td> <td><code>traits.equip_trait Trait_Foodie</code></td> </tr> <tr> <td>Geek</td> <td><code>traits.equip_trait Trait_Geek</code></td> </tr> <tr> <td>Glutton</td> <td><code>traits.equip_trait Trait_Glutton</code></td> </tr> <tr> <td>Hot Headed</td> <td><code>traits.equip_trait Trait_HotHeaded</code></td> </tr> <tr> <td>Jealous</td> <td><code>traits.equip_trait Trait_Jealous</code></td> </tr> <tr> <td>Kleptomaniac</td> <td><code>traits.equip_trait Trait_Kleptomaniac</code></td> </tr> <tr> <td>Lazy</td> <td><code>traits.equip_trait Trait_Lazy</code></td> </tr> <tr> <td>Loner</td> <td><code>traits.equip_trait Trait_Loner</code></td> </tr> <tr> <td>Loves Outdoors</td> <td><code>traits.equip_trait Trait_LovesOutdoors</code></td> </tr> <tr> <td>Materialistic</td> <td><code>traits.equip_trait Trait_Materialistic</code></td> </tr> <tr> <td>Music Lover</td> <td><code>traits.equip_trait Trait_MusicLover</code></td> </tr> <tr> <td>Neat</td> <td><code>traits.equip_trait Trait_Neat</code></td> </tr> <tr> <td>Outgoing</td> <td><code>traits.equip_trait Trait_Outgoing</code></td> </tr> <tr> <td>Perfectionist</td> <td><code>traits.equip_trait Trait_Perfectionist</code></td> </tr> <tr> <td>Romantic</td> <td><code>traits.equip_trait Trait_Romantic</code></td> </tr> <tr> <td>Self-Assured</td> <td><code>traits.equip_trait Trait_SelfAssured</code></td> </tr> <tr> <td>Slob</td> <td><code>traits.equip_trait Trait_Slob</code></td> </tr> <tr> <td>Snob</td> <td><code>traits.equip_trait Trait_Snob</code></td> </tr> </tbody> </table> <h2>Satisfaction Points</h2> <p>Use the following command to give the selected Sim the desired number of satisfaction points:</p> <p><code>sims.give_satisfaction_points #</code></p> <h2>Aspiration Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>aspirations.complete_current_milestone</code></td> <td>Completes the current aspiration milestone.</td> </tr> </tbody> </table> <h2>Career Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>careers.add_career insertcareer</code></td> <td>Adds the chosen career to the selected Sim.</td> </tr> <tr> <td><code>careers.promote insertcareer</code></td> <td>Promotes the selected Sim.</td> </tr> <tr> <td><code>careers.demote insertcareer</code></td> <td>Demotes the selected Sim.</td> </tr> <tr> <td><code>careers.remove_career insertcareer</code></td> <td>Removes the selected Sim's career.</td> </tr> <tr> <td><code>careers.retire insertcareer</code></td> <td>Retires the selected Sim from a career.</td> </tr> </tbody> </table> <h3>Career Promotion Codes</h3> <table> <tbody> <tr> <th>Career</th> <th>Cheat Code</th> </tr> <tr> <td>Activist</td> <td><code>careers.promote activist</code></td> </tr> <tr> <td>Actor</td> <td><code>careers.promote actor</code></td> </tr> <tr> <td>Scientist</td> <td><code>careers.promote adult_active_scientist</code></td> </tr> <tr> <td>Critic</td> <td><code>careers.promote adult_critic</code></td> </tr> <tr> <td>Gardener</td> <td><code>careers.promote adult_gardener</code></td> </tr> <tr> <td>Writer</td> <td><code>careers.promote adult_writer</code></td> </tr> <tr> <td>Astronaut</td> <td><code>careers.promote astronaut</code></td> </tr> <tr> <td>Athlete</td> <td><code>careers.promote athletic</code></td> </tr> <tr> <td>Business</td> <td><code>careers.promote business</code></td> </tr> <tr> <td>Civil Designer</td> <td><code>careers.promote civildesigner</code></td> </tr> <tr> <td>Conservationist</td> <td><code>careers.promote conservationist</code></td> </tr> <tr> <td>Criminal</td> <td><code>careers.promote criminal</code></td> </tr> <tr> <td>Culinary</td> <td><code>careers.promote culinary</code></td> </tr> <tr> <td>Detective</td> <td><code>careers.promote detective</code></td> </tr> <tr> <td>Doctor</td> <td><code>careers.promote doctor</code></td> </tr> <tr> <td>Education</td> <td><code>careers.promote education</code></td> </tr> <tr> <td>Engineer</td> <td><code>careers.promote engineer</code></td> </tr> <tr> <td>Entertainer</td> <td><code>careers.promote entertainer</code></td> </tr> <tr> <td>Law</td> <td><code>careers.promote Adult_Law</code></td> </tr> <tr> <td>Military</td> <td><code>careers.promote military</code></td> </tr> <tr> <td>Painter</td> <td><code>careers.promote painter</code></td> </tr> <tr> <td>Secret Agent</td> <td><code>careers.promote secretagent</code></td> </tr> <tr> <td>Social Media</td> <td><code>careers.promote socialmedia</code></td> </tr> <tr> <td>Style Influencer</td> <td><code>careers.promote influencer</code></td> </tr> <tr> <td>Tech Guru</td> <td><code>careers.promote techguru</code></td> </tr> </tbody> </table> <h2>Part-Time and Teen Job Cheats</h2> <table> <tbody> <tr> <th>Job</th> <th>Cheat Code</th> </tr> <tr> <td>Babysitter</td> <td><code>careers.promote Babysitter</code></td> </tr> <tr> <td>Barista</td> <td><code>careers.promote Barista</code></td> </tr> <tr> <td>Fast Food</td> <td><code>careers.promote FastFood</code></td> </tr> <tr> <td>Fisherman</td> <td><code>careers.promote Fisherman</code></td> </tr> <tr> <td>Lifeguard</td> <td><code>careers.promote Lifeguard</code></td> </tr> <tr> <td>Manual Laborer</td> <td><code>careers.promote Manual</code></td> </tr> <tr> <td>Retail Employee</td> <td><code>careers.promote Retail</code></td> </tr> <tr> <td>Teen Babysitter</td> <td><code>careers.promote Teen_Babysitter</code></td> </tr> <tr> <td>Teen Barista</td> <td><code>careers.promote Teen_Barista</code></td> </tr> <tr> <td>Teen Fast Food</td> <td><code>careers.promote Teen_FastFood</code></td> </tr> <tr> <td>Teen Lifeguard</td> <td><code>careers.promote Teen_Lifeguard</code></td> </tr> <tr> <td>Teen Manual Laborer</td> <td><code>careers.promote Teen_Manual</code></td> </tr> <tr> <td>Teen Retail</td> <td><code>careers.promote Teen_Retail</code></td> </tr> <tr> <td>Scout</td> <td><code>careers.promote Teen_Scout</code></td> </tr> <tr> <td>Drama Club</td> <td><code>careers.promote dramaclub</code></td> </tr> <tr> <td>High School</td> <td><code>careers.promote Highschool</code></td> </tr> <tr> <td>Grade School</td> <td><code>careers.promote gradeschool</code></td> </tr> </tbody> </table> <h2>Death Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>death.toggle true</code></td> <td>Turns death on.</td> </tr> <tr> <td><code>death.toggle false</code></td> <td>Turns death off.</td> </tr> <tr> <td><code>traits.equip_trait trait_Cauldron_Potion_Immortality</code></td> <td>Protects a Sim from dying of old age.</td> </tr> <tr> <td><code>sims.add_buff buff_Death_Electrocution_Warning</code></td> <td>Applies an electrocution death effect.</td> </tr> <tr> <td><code>sims.add_buff buff_Enraged</code></td> <td>Can cause death from extreme anger.</td> </tr> <tr> <td><code>sims.add_buff buff_Hysterical</code></td> <td>Can cause death from extreme hysteria.</td> </tr> <tr> <td><code>sims.add_buff Buff_Mortified</code></td> <td>Can cause death from extreme embarrassment.</td> </tr> <tr> <td><code>sims.add_buff Buff_Death_ElderExhaustion_Warning</code></td> <td>Can cause an elder Sim to die from overexertion.</td> </tr> <tr> <td><code>sims.add_buff _buff_motives_hunger_starving</code></td> <td>Applies a starving effect.</td> </tr> </tbody> </table> <h2>Ghost Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>sims.add_buff Ghostly</code></td> <td>Turns the selected Sim into a ghost temporarily.</td> </tr> <tr> <td><code>traits.equip_trait Ghost_Lightning</code></td> <td>Applies a lightning-related ghost trait.</td> </tr> <tr> <td><code>traits.equip_trait Ghost_Frozen</code></td> <td>Applies a frozen ghost trait.</td> </tr> <tr> <td><code>traits.equip_trait Ghost_Overheat</code></td> <td>Applies an overheating ghost trait.</td> </tr> <tr> <td><code>traits.equip_trait trait_Ghost_MurphyBed</code></td> <td>Applies the Murphy Bed ghost trait.</td> </tr> <tr> <td><code>traits.equip_trait trait_Ghost_Beetle</code></td> <td>Applies the Beetle-related ghost trait.</td> </tr> <tr> <td><code>traits.equip_trait trait_Ghost_Flies</code></td> <td>Applies the Flies-related ghost trait.</td> </tr> </tbody> </table> <h2>Occult Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>traits.equip_trait trait_OccultAlienPart</code></td> <td>Adds an alien-related trait.</td> </tr> <tr> <td><code>traits.equip_trait trait_OccultMermaid</code></td> <td>Turns the selected Sim into a Mermaid.</td> </tr> <tr> <td><code>traits.equip_trait trait_Humanoid_Robots_MainTrait</code></td> <td>Applies the robot-related trait.</td> </tr> <tr> <td><code>traits.equip_trait Trait_Hidden_Skeleton_ServiceSkeleton</code></td> <td>Turns the selected Sim into a skeleton.</td> </tr> <tr> <td><code>traits.equip_trait trait_Occult_WitchOccult</code></td> <td>Turns the selected Sim into a Spellcaster.</td> </tr> <tr> <td><code>traits.equip_trait trait_OccultVampire</code></td> <td>Turns the selected Sim into a Vampire.</td> </tr> </tbody> </table> <h2>Vampire Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>stats.set_stat rankedStatistic_Occult_VampireXP 202</code></td> <td>Sets Vampire XP to an early vampire rank.</td> </tr> <tr> <td><code>stats.set_stat rankedStatistic_Occult_VampireXP 630</code></td> <td>Sets Vampire XP to Prime Vampire.</td> </tr> <tr> <td><code>stats.set_stat rankedStatistic_Occult_VampireXP 1058</code></td> <td>Sets Vampire XP to Master Vampire.</td> </tr> <tr> <td><code>stats.set_stat rankedStatistic_Occult_VampireXP 1486</code></td> <td>Sets Vampire XP to Grand Master.</td> </tr> <tr> <td><code>stats.set_stat rankedStatistic_Occult_VampireXP 1593</code></td> <td>Maximizes Vampire XP.</td> </tr> </tbody> </table> <h2>Spellcaster Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>traits.equip_trait trait_Occult_WitchOccult_BloodlineWeak</code></td> <td>Applies the Weak Bloodline trait.</td> </tr> <tr> <td><code>traits.equip_trait trait_Occult_WitchOccult_BloodlineStrong</code></td> <td>Applies the Strong Bloodline trait.</td> </tr> <tr> <td><code>traits.equip_trait trait_Occult_WitchOccult_BloodlineAncient</code></td> <td>Applies the Ancient Bloodline trait.</td> </tr> <tr> <td><code>stats.set_stat rankedStatistic_WitchOccult_WitchXP 50</code></td> <td>Sets Spellcaster XP to Neophyte.</td> </tr> <tr> <td><code>stats.set_stat rankedStatistic_WitchOccult_WitchXP 350</code></td> <td>Sets Spellcaster XP to Acolyte.</td> </tr> <tr> <td><code>stats.set_stat rankedStatistic_WitchOccult_WitchXP 850</code></td> <td>Sets Spellcaster XP to Adept.</td> </tr> <tr> <td><code>stats.set_stat rankedStatistic_WitchOccult_WitchXP 1550</code></td> <td>Sets Spellcaster XP to Master.</td> </tr> <tr> <td><code>stats.set_stat rankedStatistic_WitchOccult_WitchXP 2350</code></td> <td>Sets Spellcaster XP to Virtuoso.</td> </tr> <tr> <td><code>stats.set_stat rankedStatistic_WitchOccult_WitchXP 2850</code></td> <td>Maximizes Spellcaster XP.</td> </tr> </tbody> </table> <h2>Curse Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>traits.equip_trait trait_Curses_InfectiousLaughter</code></td> <td>Applies the Infectious Laughter curse.</td> </tr> <tr> <td><code>traits.equip_trait trait_Curses_NightStalker</code></td> <td>Applies the Night Stalker curse.</td> </tr> <tr> <td><code>traits.equip_trait trait_Curses_PunchableFace</code></td> <td>Applies the Punchable Face curse.</td> </tr> <tr> <td><code>traits.equip_trait trait_Curses_Repulsiveness</code></td> <td>Applies the Repulsiveness curse.</td> </tr> <tr> <td><code>traits.equip_trait trait_Curses_SweatyStench</code></td> <td>Applies the Sweaty Stench curse.</td> </tr> <tr> <td><code>traits.equip_trait trait_Curses_TouchyFeely</code></td> <td>Applies the Touchy Feely curse.</td> </tr> <tr> <td><code>traits.equip_trait trait_Curses_WildMagic</code></td> <td>Applies the Wild Magic curse.</td> </tr> </tbody> </table> <h2>Eco Lifestyle Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>Eco_Footprint.Set_Eco_Footprint_State 0</code></td> <td>Sets the neighborhood to Green.</td> </tr> <tr> <td><code>Eco_Footprint.Set_Eco_Footprint_State 1</code></td> <td>Sets the neighborhood to Neutral.</td> </tr> <tr> <td><code>Eco_Footprint.Set_Eco_Footprint_State 2</code></td> <td>Changes the eco footprint state.</td> </tr> <tr> <td><code>Eco_Footprint.Set_Eco_Footprint_State 3</code></td> <td>Sets the neighborhood to Industrial.</td> </tr> </tbody> </table> <h2>Snowy Escape Lifestyle Cheats</h2> <table> <tbody> <tr> <th>Lifestyle</th> <th>Cheat Code</th> </tr> <tr> <td>Adrenaline Seeker</td> <td><code>traits.equip_trait Trait_Lifestyles_AdrenalineSeeker</code></td> </tr> <tr> <td>Close-Knit</td> <td><code>traits.equip_trait Trait_Lifestyles_CloseKnit</code></td> </tr> <tr> <td>Coffee Fanatic</td> <td><code>traits.equip_trait Trait_Lifestyles_CoffeeFanatic</code></td> </tr> <tr> <td>Energetic</td> <td><code>traits.equip_trait Trait_Lifestyles_Energetic</code></td> </tr> <tr> <td>Frequent Traveler</td> <td><code>traits.equip_trait Trait_Lifestyles_FrequentTraveler</code></td> </tr> <tr> <td>Health Food Nut</td> <td><code>traits.equip_trait Trait_Lifestyles_HealthFoodNut</code></td> </tr> <tr> <td>Hungry for Love</td> <td><code>traits.equip_trait Trait_Lifestyles_HungryForLove</code></td> </tr> <tr> <td>Indoorsy</td> <td><code>traits.equip_trait Trait_Lifestyles_Indoorsy</code></td> </tr> <tr> <td>Junk Food Devourer</td> <td><code>traits.equip_trait Trait_Lifestyles_JunkFoodDevourer</code></td> </tr> <tr> <td>Networker</td> <td><code>traits.equip_trait Trait_Lifestyles_Networker</code></td> </tr> <tr> <td>No Need for Romance</td> <td><code>traits.equip_trait Trait_Lifestyles_NoNeedForRomance</code></td> </tr> <tr> <td>Outdoorsy</td> <td><code>traits.equip_trait Trait_Lifestyles_Outdoorsy</code></td> </tr> <tr> <td>Sedentary</td> <td><code>traits.equip_trait Trait_Lifestyles_Sedentary</code></td> </tr> <tr> <td>Techie</td> <td><code>traits.equip_trait Trait_Lifestyles_Techie</code></td> </tr> <tr> <td>Technophobe</td> <td><code>traits.equip_trait Trait_Lifestyles_Technophobe</code></td> </tr> <tr> <td>Workaholic</td> <td><code>traits.equip_trait Trait_Lifestyles_Workaholic</code></td> </tr> </tbody> </table> <h2>Seasonal and Weather Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>weather.summon_lightning_strike</code></td> <td>Creates a lightning strike in the neighborhood.</td> </tr> <tr> <td><code>weather.lightning_strike_object</code></td> <td>Creates a lightning strike on the current lot.</td> </tr> </tbody> </table> <h2>Island Living Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>traits.equip_trait trait_OccultMermaid</code></td> <td>Transforms the selected Sim into a Mermaid.</td> </tr> <tr> <td><code>traits.remove_trait trait_OccultMermaid</code></td> <td>Removes the Mermaid trait.</td> </tr> </tbody> </table> <h2>StrangerVille Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>traits.equip_trait Infected</code></td> <td>Gives the selected Sim the infection trait.</td> </tr> <tr> <td><code>traits.remove_trait Infected</code></td> <td>Removes the infection trait.</td> </tr> <tr> <td><code>traits.equip_trait HeroOfStrangerVille</code></td> <td>Applies the Hero of StrangerVille trait.</td> </tr> </tbody> </table> <h2>Nifty Knitting Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>cas.unlockbytag SP17</code></td> <td>Unlocks applicable knitting content in Create-a-Sim.</td> </tr> <tr> <td><code>traits.equip_trait trait_SacredKnittingKnowledge</code></td> <td>Applies the Sacred Knitting Knowledge trait.</td> </tr> </tbody> </table> <h2>Journey to Batuu Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>cas.unlockbytag GP09</code></td> <td>Unlocks Batuu clothing in Create-a-Sim.</td> </tr> <tr> <td><code>traits.equip_trait heroicpresence</code></td> <td>Applies the Heroic Presence trait.</td> </tr> <tr> <td><code>traits.equip_trait sleightofhand</code></td> <td>Applies the Sleight of Hand trait.</td> </tr> <tr> <td><code>traits.equip_trait supremeauthority</code></td> <td>Applies the Supreme Authority trait.</td> </tr> </tbody> </table> <h2>Paranormal Stuff Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>traits.equip_trait trait_Guidry</code></td> <td>Applies the Guidry-related trait.</td> </tr> <tr> <td><code>traits.equip_trait trait_HauntedHouse_Temperance</code></td> <td>Applies the Temperance-related trait.</td> </tr> <tr> <td><code>traits.equip_trait trait_Ghost_SeanceTable</code></td> <td>Applies the séance-related ghost trait.</td> </tr> </tbody> </table> <h2>Retail and Restaurant Perk Cheats</h2> <table> <tbody> <tr> <th>Cheat Code</th> <th>Effect</th> </tr> <tr> <td><code>bucks.unlock_perk RegisterMimic true</code></td> <td>Unlocks Register of Tomorrow.</td> </tr> <tr> <td><code>bucks.unlock_perk SignageMimic true</code></td> <td>Unlocks Stunning Sign.</td> </tr> <tr> <td><code>bucks.unlock_perk PedestalMimic true</code></td> <td>Unlocks Provocative Pedestal.</td> </tr> <tr> <td><code>bucks.unlock_perk AdditionalWorker_1 true</code></td> <td>Unlocks an additional worker slot.</td> </tr> <tr> <td><code>bucks.unlock_perk AdditionalWorker_2 true</code></td> <td>Unlocks another additional worker slot.</td> </tr> <tr> <td><code>bucks.unlock_perk InstantRestock true</code></td> <td>Unlocks instant restocking.</td> </tr> <tr> <td><code>bucks.unlock_perk MoreCustomers true</code></td> <td>Unlocks increased customer flow.</td> </tr> <tr> <td><code>bucks.unlock_perk AdditionalChef true</code></td> <td>Unlocks an additional chef.</td> </tr> <tr> <td><code>bucks.unlock_perk AdditionalWaiter_1 true</code></td> <td>Unlocks an additional waiter.</td> </tr> <tr> <td><code>bucks.unlock_perk AdditionalWaiter_2 true</code></td> <td>Unlocks another additional waiter.</td> </tr> <tr> <td><code>bucks.unlock_perk CheaperIngredients_1 true</code></td> <td>Unlocks a small ingredient discount.</td> </tr> <tr> <td><code>bucks.unlock_perk CheaperIngredients_2 true</code></td> <td>Unlocks a larger ingredient discount.</td> </tr> <tr> <td><code>bucks.unlock_perk LowerEmployeeTrainingCost true</code></td> <td>Reduces employee training costs.</td> </tr> </tbody> </table> <h2>Important Notes About Sims 4 Cheats</h2> <p>Some commands depend on the game version or a particular expansion, game pack or stuff pack. If a command does not work, check that the required content is installed and that cheats have been enabled correctly.</p> <p>There are also additional interactions available through <strong>Shift + Click</strong> after enabling testing cheats. Mods can provide even more commands, but those are separate from the built-in cheat system and may behave differently after game updates.</p> <p>This guide brings together the most useful Sims 4 commands for money, building, skills, needs, relationships, traits, careers, aspirations, deaths, ghosts and supernatural gameplay in one place, making it easier to find the command you need without searching through multiple lists.</p> </div>]]></content:encoded>
</item><item>
<title>Cossacks: European Wars Cheats, Codes, and Secrets for PC</title>
<link>https://gmset.com/games/213-cossacks-european-wars-cheats-and-codes.html</link>
<pdalink>https://gmset.com/games/213-cossacks-european-wars-cheats-and-codes.html</pdalink>
<guid>https://gmset.com/games/213-cossacks-european-wars-cheats-and-codes.html</guid>
<pubDate>Sun, 30 Aug 2026 08:38:07 +0000</pubDate>
<category>index</category>

<content:encoded><![CDATA[<h1>Cossacks: European Wars – Cheats, Codes, Unlockables &amp; Secrets</h1> <p><strong>Cossacks: European Wars</strong> is a classic real-time strategy game built around large-scale battles, resource management, technological progression and the expansion of European armies. For players returning to the game today, its hidden commands and shortcuts can provide an interesting way to experiment with resources, units, maps and different stages of development.</p> <p>This guide brings together the known cheat codes, useful unlock information and a hidden map-editing feature for <strong>Cossacks: European Wars</strong>. The commands below are intended for the classic PC version and can be entered through the game's command interface where supported.</p> <h2>How to Enter Cossacks: European Wars Cheats</h2> <p>During gameplay, press <strong>Enter</strong> to open the chat or command input area. Type the desired code and press <strong>Enter</strong> again. Some commands are designed to change the available resources, reveal information or alter the way the game can be played.</p> <p>Cheat behavior can depend on the version of the game and the way the command is entered. If a code does not appear to work, make sure there are no extra spaces or characters and that you are using the original PC release that supports these commands.</p> <h2>Cossacks: European Wars Cheat Codes</h2> <div class="table-responsive"> <table class="game-cheats-table"> <thead> <tr> <th>Effect</th> <th>Cheat Code</th> </tr> </thead> <tbody> <tr> <td><strong>50,000 of Each Resource</strong></td> <td><code>money</code></td> </tr> <tr> <td><strong>Access All Units</strong></td> <td><code>multitvar</code></td> </tr> <tr> <td><strong>Instant Victory</strong></td> <td><code>VICTORY</code></td> </tr> <tr> <td><strong>Reveal the Entire Map</strong></td> <td><code>SUPERVIZOR</code></td> </tr> <tr> <td><strong>Switch Player</strong></td> <td><code>izmena</code></td> </tr> <tr> <td><strong>Unlock Cheat Functions</strong></td> <td><code>www.</code></td> </tr> </tbody> </table> </div> <h2>What the Cossacks Cheats Do</h2> <h3>Money Cheat</h3> <p>The <code>money</code> command provides a major resource boost, giving the player <strong>50,000 units of each resource</strong>. This can remove much of the normal economic pressure and makes it possible to concentrate on construction, research and military production instead of waiting for resources to accumulate.</p> <h3>Access All Units</h3> <p>The <code>multitvar</code> command gives access to the game's available units. It can be particularly useful for experimenting with different armies and discovering how various troops perform without following the normal progression requirements.</p> <h3>Instant Victory</h3> <p>Entering <code>VICTORY</code> triggers an immediate victory. It is primarily useful for testing or quickly completing a scenario rather than playing through the normal strategic objectives.</p> <h3>Reveal the Entire Map</h3> <p>The <code>SUPERVIZOR</code> command reveals the entire map, removing the usual restrictions caused by unexplored territory. This can make it easier to examine enemy positions, terrain and the overall layout of a scenario.</p> <h3>Switch Player</h3> <p>The <code>izmena</code> command can be used with the game's player-switching functionality. When combined with the appropriate number-pad controls, it allows players to change the side they are controlling and examine the scenario from another faction's perspective.</p> <h3>Unlock Cheats</h3> <p>The <code>www.</code> command is associated with enabling the game's cheat functionality. Once cheats are available, the other commands can be entered through the appropriate in-game input method.</p> <h2>Cossacks: European Wars Building Unlocks – England</h2> <p>Buildings in <strong>Cossacks: European Wars</strong> are tied to technological development and the construction of prerequisite structures. England has a progression system in which several military and economic buildings become available after specific structures have been constructed.</p> <div class="table-responsive"> <table class="game-unlockables-table"> <thead> <tr> <th>Building</th> <th>How to Unlock</th> </tr> </thead> <tbody> <tr> <td><strong>17th Century Barracks</strong></td> <td>Build a Blacksmith.</td> </tr> <tr> <td><strong>18th Century Barracks</strong></td> <td>Progress to the 18th Century.</td> </tr> <tr> <td><strong>Academy</strong></td> <td>Build a 17th Century Barracks.</td> </tr> <tr> <td><strong>Artillery Depot</strong></td> <td>Build a Stable.</td> </tr> <tr> <td><strong>Blacksmith</strong></td> <td>Build a Town Hall.</td> </tr> <tr> <td><strong>Church</strong></td> <td>Build a Town Hall.</td> </tr> <tr> <td><strong>Diplomatic Centre</strong></td> <td>Build an Academy.</td> </tr> <tr> <td><strong>Dwelling</strong></td> <td>Build a Town Hall.</td> </tr> <tr> <td><strong>Paling</strong></td> <td>Build a Storehouse.</td> </tr> <tr> <td><strong>Shipyard</strong></td> <td>Build a Windmill.</td> </tr> <tr> <td><strong>Stable</strong></td> <td>Build a Blacksmith.</td> </tr> <tr> <td><strong>Storehouse</strong></td> <td>Build a Town Hall.</td> </tr> <tr> <td><strong>Tower</strong></td> <td>Build a Storehouse.</td> </tr> <tr> <td><strong>Wall</strong></td> <td>Build a Storehouse.</td> </tr> </tbody> </table> </div> <h2>Cossacks: European Wars Building Unlocks – Poland</h2> <p>Poland follows a similar development structure, with military, defensive and economic buildings becoming available as the player's settlement expands and advances through the game's historical periods.</p> <div class="table-responsive"> <table class="game-unlockables-table"> <thead> <tr> <th>Building</th> <th>Requirement</th> </tr> </thead> <tbody> <tr> <td><strong>17th Century Barracks</strong></td> <td>Build a Blacksmith.</td> </tr> <tr> <td><strong>18th Century Barracks</strong></td> <td>Progress to the 18th Century.</td> </tr> <tr> <td><strong>Academy</strong></td> <td>Build a 17th Century Barracks.</td> </tr> <tr> <td><strong>Artillery Depot</strong></td> <td>Build a Stable.</td> </tr> <tr> <td><strong>Blacksmith</strong></td> <td>Build a Town Hall.</td> </tr> <tr> <td><strong>Church</strong></td> <td>Build a Town Hall.</td> </tr> <tr> <td><strong>Diplomatic Centre</strong></td> <td>Build an Academy.</td> </tr> <tr> <td><strong>Dwelling</strong></td> <td>Build a Town Hall.</td> </tr> <tr> <td><strong>Paling</strong></td> <td>Build a Storehouse.</td> </tr> <tr> <td><strong>Shipyard</strong></td> <td>Build a Windmill.</td> </tr> <tr> <td><strong>Stable</strong></td> <td>Build a Blacksmith.</td> </tr> <tr> <td><strong>Storehouse</strong></td> <td>Build a Town Hall.</td> </tr> <tr> <td><strong>Tower</strong></td> <td>Build a Storehouse.</td> </tr> <tr> <td><strong>Wall</strong></td> <td>Build a Storehouse.</td> </tr> </tbody> </table> </div> <h2>Other Cossacks: European Wars Unlockables</h2> <div class="table-responsive"> <table class="game-unlockables-table"> <thead> <tr> <th>Unlockable</th> <th>How to Unlock</th> </tr> </thead> <tbody> <tr> <td><strong>18th Century</strong></td> <td>Advance through the required economic, military and religious buildings, including a Blacksmith, Storehouse, Mill, Barracks, Market, Stable, Academy, Artillery Depot and Church.</td> </tr> <tr> <td><strong>Mercenaries</strong></td> <td>Access them through the Diplomatic Centre.</td> </tr> </tbody> </table> </div> <h2>Hidden Map Maker Secret</h2> <p>One of the more interesting secrets in the classic version of <strong>Cossacks: European Wars</strong> is a hidden map-editing feature that can be accessed from the main menu.</p> <p>At the main menu, hold <strong>Ctrl</strong> and click the game's introduction option. If the feature is available in your version, a loading message appears before taking you to a blank map environment that can be edited.</p> <p>The hidden editor provides a way to experiment with terrain and map elements using keyboard controls and mouse placement. Different keyboard keys can activate different editing functions, allowing players to create and modify their own battlefield layouts.</p> <h2>Tips for Using Cossacks Cheats</h2> <p>Cheats can be particularly useful when testing different factions, studying unit behavior or experimenting with the game's building system. The resource command can also save considerable time when you want to test an advanced army without first constructing a complete economy.</p> <p>For a normal campaign or competitive match, however, the standard progression system is a major part of the game's strategy. Building the right structures in the correct order determines which military options, technologies and economic possibilities become available.</p> <h2>Cossacks: European Wars Cheats FAQ</h2> <h3>How do I enter cheats in Cossacks: European Wars?</h3> <p>Press <strong>Enter</strong> during gameplay to access the command input area, enter the desired cheat and confirm it with <strong>Enter</strong>.</p> <h3>What is the money cheat in Cossacks: European Wars?</h3> <p>The <code>money</code> command provides 50,000 of each resource, allowing you to rapidly build structures and produce units.</p> <h3>How do I reveal the entire map?</h3> <p>Use the <code>SUPERVIZOR</code> command to reveal the complete map when cheats are enabled.</p> <h3>Is there an instant victory cheat?</h3> <p>Yes. The <code>VICTORY</code> command is associated with an immediate victory.</p> <h3>Can I access all units with a cheat?</h3> <p>The <code>multitvar</code> command is used to provide access to the game's units.</p> <h3>Does Cossacks: European Wars have a hidden map editor?</h3> <p>Yes. A hidden map-making feature can be accessed from the main menu by holding <strong>Ctrl</strong> and selecting the introduction option in versions that support the feature.</p> <h2>Final Thoughts</h2> <p><strong>Cossacks: European Wars</strong> remains an interesting classic for strategy fans, especially because its gameplay combines economic development with large armies and historical progression. The cheat commands provide a quick way to experiment with resources, units and maps, while the building requirements and hidden map feature add additional options for players who want to explore more than the standard campaign experience.</p>]]></content:encoded>
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<title>Cossacks: Back to War</title>
<link>https://gmset.com/games/212-cossacks-back-to-war.html</link>
<pdalink>https://gmset.com/games/212-cossacks-back-to-war.html</pdalink>
<guid>https://gmset.com/games/212-cossacks-back-to-war.html</guid>
<pubDate>Sun, 30 Aug 2026 08:22:17 +0000</pubDate>
<category>index</category>

<content:encoded><![CDATA[<p>To stand alone in war is extremely unpleasant. Extremely pleasant, on the other hand, is the stand-alone version Cossacks: Back to War. Containing all of the gameplay features of Cossacks: European Wars and Cossacks: The Art of War, this is a complete care package for all current and future Cossacks fans. This add-on contains 100 captivating missions taking place between the 16th and 18th centuries. In addition, two new nations, Switzerland and Hungary, are included. These countries waged war in the late Middle Ages and essentially influenced the development of European military strategies. This addition causes the second add-on of Cossacks to pass the threshold of allowed gaming fun.<br>Features:<br>Thrilling real-time strategy game with historical background.<br>Fascinating 3D landscapes.<br>Play takes place in Europe between the 16th and 18th centuries.<br>Stand-alone game, other Cossacks games not required to play.<br>A total of 20 different European nations to command.<br>100 new single missions.<br>2 new nations: Switzerland and Hungary with a total of 8 new units.<br>Spectacular real-time battles with up to 8,000 units.<br>4 different difficulty levels.<br>1 new camel riding unit for Algeria and Turkey: Bedouin.<br>This version with low system requirements is adapted for comfortable play on any hardware from low-end computers, laptops and netbooks, to high-end PCs (with Windows Vista/7).<br>Ad-Hoc multiplayer play (offline mode).<br>Infinite AI skirmishes on randomly generated maps.</p>]]></content:encoded>
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<title>Cossacks: Art of War</title>
<link>https://gmset.com/games/211-cossacks-art-of-war.html</link>
<pdalink>https://gmset.com/games/211-cossacks-art-of-war.html</pdalink>
<guid>https://gmset.com/games/211-cossacks-art-of-war.html</guid>
<pubDate>Sun, 30 Aug 2026 08:21:57 +0000</pubDate>
<category>index</category>

<content:encoded><![CDATA[<p>Cossacks: The Art of War – continues the history of the great battles of XVII–XVIII centuries, and introduces five new campaigns, two nations, some new units and much more.</p>]]></content:encoded>
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<title>Cossacks: European Wars</title>
<link>https://gmset.com/games/210-cossacks-european-wars.html</link>
<pdalink>https://gmset.com/games/210-cossacks-european-wars.html</pdalink>
<guid>https://gmset.com/games/210-cossacks-european-wars.html</guid>
<pubDate>Sun, 30 Aug 2026 08:21:17 +0000</pubDate>
<category>index</category>

<content:encoded><![CDATA[<p>Cossacks: European Wars is a historical real-time strategy based on events of the 16th through the 18th centuries in Europe, when nations and states were created and demolished, and wars shed seas of blood. There are 16 nations or regions in Cossacks: Algeria, Austria, England, France, the Netherlands, Piemonte, Poland, Portugal, Prussia, Russia, Saxony, Spain, Sweden, Turkey, Ukraine, and Venice. Each has its own original graphics, economic and technical development peculiarities, military advantages and drawbacks, and unique units and technologies, providing vast choices of tactics and strategy in war against any enemy. Thus, England is the mightiest sea power, Austria has powerful light and heavy cavalry, and Cossacks are the pride of the Ukrainian army.<br><br>Battles of up to 8,000 units may be conducted on single or network game maps. One can carry out lingering city sieges, wage guerilla wars, capture commanding heights and arrange ambushes, deploy landing forces on enemy shores, and conduct sea battles. The game system is arranged to reduce per-unit control and resource micromanagement, and to turn to global goals of powerful economy formation, science development, the capturing of new lands, and defending borders.</p>]]></content:encoded>
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<title>Minecraft Cheats &amp; Commands: Complete List</title>
<link>https://gmset.com/games/209-minecraft-cheats-commands.html</link>
<pdalink>https://gmset.com/games/209-minecraft-cheats-commands.html</pdalink>
<guid>https://gmset.com/games/209-minecraft-cheats-commands.html</guid>
<pubDate>Sun, 30 Aug 2026 08:12:00 +0000</pubDate>
<category>index</category>

<content:encoded><![CDATA[<div class="minecraft-commands-wrapper"> <h1>Minecraft Cheats &amp; Commands (2026): Complete List</h1> <p>Minecraft gives players a powerful command system that can be used to change the world, teleport players, control time and weather, give items, summon entities, change game modes, apply effects and manage multiplayer worlds. This guide focuses on modern Minecraft commands and avoids old commands that are no longer part of the current vanilla command system.</p> <p>Commands can be useful for survival players who want to customize their world, creative players building large projects, server administrators managing players, and anyone experimenting with Minecraft's game mechanics.</p> <h2>How to Use Minecraft Commands</h2> <p>Commands are entered through the Minecraft chat and command interface. In most situations, a command begins with a forward slash <strong>/</strong>. Start typing a command and Minecraft may display available commands and arguments depending on your version, permissions and platform.</p> <p>Commands generally require <strong>cheats to be enabled</strong> or appropriate operator permissions. On multiplayer servers, the available commands depend on your permissions and the server software being used.</p> <p>Command syntax can differ between <strong>Minecraft Java Edition</strong> and <strong>Minecraft Bedrock Edition</strong>. Always use the syntax supported by the edition and version you are playing.</p> <h2>Most Useful Minecraft Commands</h2> <div class="table-responsive"> <table class="minecraft-commands-table"> <thead> <tr> <th>Command</th> <th>What It Does</th> <th>Example</th> </tr> </thead> <tbody> <tr> <td><code>/help</code></td> <td>Displays available commands and command information.</td> <td><code>/help</code></td> </tr> <tr> <td><code>/gamemode</code></td> <td>Changes a player's game mode.</td> <td><code>/gamemode creative</code></td> </tr> <tr> <td><code>/tp</code></td> <td>Teleports a player or entity to another location or target.</td> <td><code>/tp @p 100 70 200</code></td> </tr> <tr> <td><code>/teleport</code></td> <td>Teleports players or entities.</td> <td><code>/teleport @p 100 70 200</code></td> </tr> <tr> <td><code>/give</code></td> <td>Gives an item to a player.</td> <td><code>/give @p minecraft:diamond 64</code></td> </tr> <tr> <td><code>/clear</code></td> <td>Removes items from a player's inventory.</td> <td><code>/clear @p minecraft:stone</code></td> </tr> <tr> <td><code>/kill</code></td> <td>Removes a selected entity or player.</td> <td><code>/kill @e[type=minecraft:zombie]</code></td> </tr> <tr> <td><code>/summon</code></td> <td>Creates an entity at a selected location.</td> <td><code>/summon minecraft:zombie</code></td> </tr> <tr> <td><code>/effect</code></td> <td>Applies or removes status effects.</td> <td><code>/effect give @p minecraft:speed 60 1</code></td> </tr> <tr> <td><code>/enchant</code></td> <td>Applies an enchantment to a compatible item.</td> <td><code>/enchant @p minecraft:sharpness 5</code></td> </tr> <tr> <td><code>/experience</code></td> <td>Adds, removes or queries experience.</td> <td><code>/experience add @p 100 points</code></td> </tr> <tr> <td><code>/xp</code></td> <td>Shortcut for experience-related commands where supported.</td> <td><code>/xp 10L @p</code></td> </tr> <tr> <td><code>/weather</code></td> <td>Changes the weather.</td> <td><code>/weather clear</code></td> </tr> <tr> <td><code>/time</code></td> <td>Changes or queries the world time.</td> <td><code>/time set day</code></td> </tr> <tr> <td><code>/difficulty</code></td> <td>Changes the world's difficulty.</td> <td><code>/difficulty hard</code></td> </tr> <tr> <td><code>/locate</code></td> <td>Finds nearby structures, biomes or other supported locations.</td> <td><code>/locate structure minecraft:village_plains</code></td> </tr> <tr> <td><code>/seed</code></td> <td>Displays the world's seed.</td> <td><code>/seed</code></td> </tr> <tr> <td><code>/setworldspawn</code></td> <td>Sets the world's default spawn location.</td> <td><code>/setworldspawn</code></td> </tr> <tr> <td><code>/spawnpoint</code></td> <td>Sets a player's personal spawn point.</td> <td><code>/spawnpoint @p</code></td> </tr> <tr> <td><code>/gamerule</code></td> <td>Changes supported world gameplay rules.</td> <td><code>/gamerule keepInventory true</code></td> </tr> <tr> <td><code>/difficulty</code></td> <td>Sets the game difficulty.</td> <td><code>/difficulty peaceful</code></td> </tr> <tr> <td><code>/fill</code></td> <td>Fills an area with a selected block.</td> <td><code>/fill 0 64 0 10 70 10 minecraft:stone</code></td> </tr> <tr> <td><code>/clone</code></td> <td>Copies blocks from one region to another.</td> <td><code>/clone 0 64 0 10 70 10 20 64 20</code></td> </tr> <tr> <td><code>/setblock</code></td> <td>Changes a specific block.</td> <td><code>/setblock ~ ~ ~ minecraft:diamond_block</code></td> </tr> <tr> <td><code>/execute</code></td> <td>Runs commands based on entities, positions, conditions and other contexts.</td> <td><code>/execute as @a run say Hello</code></td> </tr> <tr> <td><code>/damage</code></td> <td>Applies damage to an entity where supported.</td> <td><code>/damage @p 5</code></td> </tr> <tr> <td><code>/ride</code></td> <td>Controls supported riding relationships between entities.</td> <td><code>/ride @p mount @e[type=minecraft:horse,limit=1]</code></td> </tr> <tr> <td><code>/tag</code></td> <td>Adds or removes tags from entities.</td> <td><code>/tag @p add builder</code></td> </tr> <tr> <td><code>/team</code></td> <td>Creates and manages teams in supported versions.</td> <td><code>/team add builders</code></td> </tr> <tr> <td><code>/scoreboard</code></td> <td>Creates and manages objectives, scores and player statistics.</td> <td><code>/scoreboard objectives list</code></td> </tr> <tr> <td><code>/title</code></td> <td>Displays titles and subtitles on a player's screen.</td> <td><code>/title @p title {"text":"Welcome!"}</code></td> </tr> <tr> <td><code>/tellraw</code></td> <td>Sends formatted text messages to players.</td> <td><code>/tellraw @p {"text":"Hello!"}</code></td> </tr> <tr> <td><code>/say</code></td> <td>Sends a message from the command source.</td> <td><code>/say Welcome to the server</code></td> </tr> <tr> <td><code>/msg</code></td> <td>Sends a private message to a player.</td> <td><code>/msg Player Hello</code></td> </tr> <tr> <td><code>/me</code></td> <td>Displays an action message.</td> <td><code>/me is building</code></td> </tr> <tr> <td><code>/playsound</code></td> <td>Plays a sound for selected players.</td> <td><code>/playsound minecraft:entity.player.levelup master @p</code></td> </tr> <tr> <td><code>/particle</code></td> <td>Creates particles at a selected location.</td> <td><code>/particle minecraft:flame ~ ~1 ~</code></td> </tr> <tr> <td><code>/recipe</code></td> <td>Gives or removes recipe knowledge where supported.</td> <td><code>/recipe give @p *</code></td> </tr> <tr> <td><code>/advancement</code></td> <td>Manages advancements in Java Edition.</td> <td><code>/advancement grant @p everything</code></td> </tr> <tr> <td><code>/attribute</code></td> <td>Manages supported entity attributes in Java Edition.</td> <td><code>/attribute @p minecraft:generic.scale base get</code></td> </tr> <tr> <td><code>/data</code></td> <td>Reads or modifies NBT data in Java Edition.</td> <td><code>/data get entity @p</code></td> </tr> <tr> <td><code>/bossbar</code></td> <td>Creates and manages custom boss bars in Java Edition.</td> <td><code>/bossbar list</code></td> </tr> <tr> <td><code>/datapack</code></td> <td>Manages enabled data packs in Java Edition.</td> <td><code>/datapack list</code></td> </tr> <tr> <td><code>/function</code></td> <td>Runs a function from a data pack or behavior system where supported.</td> <td><code>/function example:test</code></td> </tr> <tr> <td><code>/random</code></td> <td>Generates or manipulates random values in versions that support the command.</td> <td><code>/random roll 1..100</code></td> </tr> <tr> <td><code>/return</code></td> <td>Controls command execution return values in supported Java versions.</td> <td><code>/return 1</code></td> </tr> <tr> <td><code>/place</code></td> <td>Places supported configured features, structures or templates.</td> <td><code>/place feature minecraft:oak</code></td> </tr> </tbody> </table> </div> <h2>Minecraft Game Mode Commands</h2> <div class="table-responsive"> <table class="minecraft-commands-table"> <thead> <tr> <th>Command</th> <th>Purpose</th> <th>Example</th> </tr> </thead> <tbody> <tr> <td><code>/gamemode survival</code></td> <td>Switches a player to Survival Mode.</td> <td><code>/gamemode survival @p</code></td> </tr> <tr> <td><code>/gamemode creative</code></td> <td>Switches a player to Creative Mode.</td> <td><code>/gamemode creative @p</code></td> </tr> <tr> <td><code>/gamemode adventure</code></td> <td>Switches a player to Adventure Mode.</td> <td><code>/gamemode adventure @p</code></td> </tr> <tr> <td><code>/gamemode spectator</code></td> <td>Switches a player to Spectator Mode where supported.</td> <td><code>/gamemode spectator @p</code></td> </tr> </tbody> </table> </div> <h2>Useful Minecraft Gamerule Commands</h2> <p>The <strong>/gamerule</strong> command is one of the most useful tools for changing how a Minecraft world behaves. Available rules vary between Java Edition and Bedrock Edition and can change between versions.</p> <div class="table-responsive"> <table class="minecraft-commands-table"> <thead> <tr> <th>Gamerule</th> <th>What It Does</th> <th>Example</th> </tr> </thead> <tbody> <tr> <td><code>keepInventory</code></td> <td>Keeps player inventory after death where supported.</td> <td><code>/gamerule keepInventory true</code></td> </tr> <tr> <td><code>doDaylightCycle</code></td> <td>Controls whether the normal day and night cycle continues.</td> <td><code>/gamerule doDaylightCycle false</code></td> </tr> <tr> <td><code>doWeatherCycle</code></td> <td>Controls whether weather changes naturally.</td> <td><code>/gamerule doWeatherCycle false</code></td> </tr> <tr> <td><code>doMobSpawning</code></td> <td>Controls natural mob spawning where supported.</td> <td><code>/gamerule doMobSpawning false</code></td> </tr> <tr> <td><code>mobGriefing</code></td> <td>Controls certain mob interactions with blocks and the environment.</td> <td><code>/gamerule mobGriefing false</code></td> </tr> <tr> <td><code>doFireTick</code></td> <td>Controls whether fire spreads and naturally changes.</td> <td><code>/gamerule doFireTick false</code></td> </tr> <tr> <td><code>doImmediateRespawn</code></td> <td>Controls whether the death screen is skipped when supported.</td> <td><code>/gamerule doImmediateRespawn true</code></td> </tr> <tr> <td><code>naturalRegeneration</code></td> <td>Controls natural player health regeneration.</td> <td><code>/gamerule naturalRegeneration false</code></td> </tr> <tr> <td><code>fallDamage</code></td> <td>Controls fall damage where supported by the edition.</td> <td><code>/gamerule fallDamage false</code></td> </tr> <tr> <td><code>fireDamage</code></td> <td>Controls fire damage where supported.</td> <td><code>/gamerule fireDamage false</code></td> </tr> <tr> <td><code>drowningDamage</code></td> <td>Controls drowning damage where supported.</td> <td><code>/gamerule drowningDamage false</code></td> </tr> <tr> <td><code>freezeDamage</code></td> <td>Controls freezing damage where supported.</td> <td><code>/gamerule freezeDamage false</code></td> </tr> <tr> <td><code>showCoordinates</code></td> <td>Displays coordinates in editions that support this gamerule.</td> <td><code>/gamerule showCoordinates true</code></td> </tr> </tbody> </table> </div> <h2>Minecraft Item Commands</h2> <p>The <strong>/give</strong> command is one of the most popular Minecraft cheats because it allows players with the required permissions to obtain items without collecting them normally.</p> <table class="minecraft-commands-table"> <thead> <tr> <th>Command</th> <th>Example</th> </tr> </thead> <tbody> <tr> <td>Give Diamonds</td> <td><code>/give @p minecraft:diamond 64</code></td> </tr> <tr> <td>Give Netherite Ingots</td> <td><code>/give @p minecraft:netherite_ingot 64</code></td> </tr> <tr> <td>Give Gold</td> <td><code>/give @p minecraft:gold_ingot 64</code></td> </tr> <tr> <td>Give Iron</td> <td><code>/give @p minecraft:iron_ingot 64</code></td> </tr> <tr> <td>Give an Enchanted Book</td> <td><code>/give @p minecraft:enchanted_book</code></td> </tr> <tr> <td>Give a Command Block</td> <td><code>/give @p minecraft:command_block</code></td> </tr> <tr> <td>Give a Beacon</td> <td><code>/give @p minecraft:beacon</code></td> </tr> </tbody> </table> <h2>Minecraft Teleport Commands</h2> <table class="minecraft-commands-table"> <thead> <tr> <th>Purpose</th> <th>Command</th> </tr> </thead> <tbody> <tr> <td>Teleport yourself to coordinates</td> <td><code>/tp @p 100 70 200</code></td> </tr> <tr> <td>Teleport one player to another</td> <td><code>/tp PlayerOne PlayerTwo</code></td> </tr> <tr> <td>Teleport all players</td> <td><code>/tp @a 100 70 200</code></td> </tr> <tr> <td>Teleport all nearby players</td> <td><code>/tp @a[distance=..20] 100 70 200</code></td> </tr> <tr> <td>Teleport yourself relative to your current position</td> <td><code>/tp @p ~ ~10 ~</code></td> </tr> </tbody> </table> <h2>Minecraft Weather Commands</h2> <table class="minecraft-commands-table"> <thead> <tr> <th>Weather</th> <th>Command</th> </tr> </thead> <tbody> <tr> <td>Clear Weather</td> <td><code>/weather clear</code></td> </tr> <tr> <td>Rain</td> <td><code>/weather rain</code></td> </tr> <tr> <td>Thunderstorm</td> <td><code>/weather thunder</code></td> </tr> </tbody> </table> <h2>Minecraft Time Commands</h2> <table class="minecraft-commands-table"> <thead> <tr> <th>Time</th> <th>Command</th> </tr> </thead> <tbody> <tr> <td>Day</td> <td><code>/time set day</code></td> </tr> <tr> <td>Night</td> <td><code>/time set night</code></td> </tr> <tr> <td>Noon</td> <td><code>/time set noon</code></td> </tr> <tr> <td>Midnight</td> <td><code>/time set midnight</code></td> </tr> <tr> <td>Specific Time</td> <td><code>/time set 6000</code></td> </tr> <tr> <td>Add Time</td> <td><code>/time add 1000</code></td> </tr> </tbody> </table> <h2>Minecraft Mob &amp; Entity Commands</h2> <table class="minecraft-commands-table"> <thead> <tr> <th>Purpose</th> <th>Command</th> </tr> </thead> <tbody> <tr> <td>Summon a Zombie</td> <td><code>/summon minecraft:zombie</code></td> </tr> <tr> <td>Summon a Creeper</td> <td><code>/summon minecraft:creeper</code></td> </tr> <tr> <td>Summon a Skeleton</td> <td><code>/summon minecraft:skeleton</code></td> </tr> <tr> <td>Summon an Iron Golem</td> <td><code>/summon minecraft:iron_golem</code></td> </tr> <tr> <td>Summon a Villager</td> <td><code>/summon minecraft:villager</code></td> </tr> <tr> <td>Summon a Wither</td> <td><code>/summon minecraft:wither</code></td> </tr> <tr> <td>Summon an Ender Dragon</td> <td><code>/summon minecraft:ender_dragon</code></td> </tr> <tr> <td>Remove All Mobs of One Type</td> <td><code>/kill @e[type=minecraft:zombie]</code></td> </tr> </tbody> </table> <h2>Minecraft Effect Commands</h2> <table class="minecraft-commands-table"> <thead> <tr> <th>Effect</th> <th>Command</th> </tr> </thead> <tbody> <tr> <td>Speed</td> <td><code>/effect give @p minecraft:speed 60 1</code></td> </tr> <tr> <td>Strength</td> <td><code>/effect give @p minecraft:strength 60 1</code></td> </tr> <tr> <td>Jump Boost</td> <td><code>/effect give @p minecraft:jump_boost 60 2</code></td> </tr> <tr> <td>Regeneration</td> <td><code>/effect give @p minecraft:regeneration 60 1</code></td> </tr> <tr> <td>Night Vision</td> <td><code>/effect give @p minecraft:night_vision 600 1</code></td> </tr> <tr> <td>Fire Resistance</td> <td><code>/effect give @p minecraft:fire_resistance 600 1</code></td> </tr> <tr> <td>Water Breathing</td> <td><code>/effect give @p minecraft:water_breathing 600 1</code></td> </tr> <tr> <td>Remove Effects</td> <td><code>/effect clear @p</code></td> </tr> </tbody> </table> <h2>Minecraft Server Administration Commands</h2> <p>Players with operator permissions can also use administrative commands to manage multiplayer servers. The exact commands and permissions can depend on the server edition and software.</p> <table class="minecraft-commands-table"> <thead> <tr> <th>Command</th> <th>Purpose</th> <th>Example</th> </tr> </thead> <tbody> <tr> <td><code>/op</code></td> <td>Grants operator permissions to a player.</td> <td><code>/op PlayerName</code></td> </tr> <tr> <td><code>/deop</code></td> <td>Removes operator permissions.</td> <td><code>/deop PlayerName</code></td> </tr> <tr> <td><code>/kick</code></td> <td>Removes a player from the server.</td> <td><code>/kick PlayerName</code></td> </tr> <tr> <td><code>/ban</code></td> <td>Bans a player where supported.</td> <td><code>/ban PlayerName</code></td> </tr> <tr> <td><code>/pardon</code></td> <td>Removes a player from a ban list.</td> <td><code>/pardon PlayerName</code></td> </tr> <tr> <td><code>/whitelist</code></td> <td>Manages the server whitelist where supported.</td> <td><code>/whitelist add PlayerName</code></td> </tr> <tr> <td><code>/list</code></td> <td>Displays players currently connected.</td> <td><code>/list</code></td> </tr> <tr> <td><code>/save-all</code></td> <td>Forces the server to save the world.</td> <td><code>/save-all</code></td> </tr> <tr> <td><code>/save-off</code></td> <td>Temporarily disables automatic world saving.</td> <td><code>/save-off</code></td> </tr> <tr> <td><code>/save-on</code></td> <td>Enables automatic world saving.</td> <td><code>/save-on</code></td> </tr> <tr> <td><code>/stop</code></td> <td>Stops a Minecraft server safely.</td> <td><code>/stop</code></td> </tr> </tbody> </table> <h2>Java Edition vs Bedrock Edition Commands</h2> <p>Not every Minecraft command works identically on every platform. <strong>Java Edition</strong> and <strong>Bedrock Edition</strong> have different command implementations, syntax and available features. Some commands listed in this guide are specific to Java Edition, while others are available on both editions with different syntax or options.</p> <p>This is particularly important for advanced commands such as <strong>/attribute</strong>, <strong>/data</strong>, <strong>/advancement</strong>, <strong>/bossbar</strong> and certain command-based systems. Always check the command suggestions provided by your own game version before using advanced syntax.</p> <h2>Minecraft Command Blocks</h2> <p>Command blocks allow commands to run automatically without a player typing them into chat every time. They are widely used for adventure maps, minigames, automated systems, teleporters, custom events and other Minecraft creations.</p> <p>Once a command block has been obtained, players with the necessary permissions can place it, enter a command and configure how that command should execute. Command blocks can be combined with redstone, repeat systems and conditional commands to create complex gameplay mechanics.</p> <h2>Minecraft Cheats and Commands FAQ</h2> <h3>How do I enable cheats in Minecraft?</h3> <p>Cheats or command permissions must be enabled for the world or server. The exact process depends on whether you are playing Java Edition, Bedrock Edition, a single-player world or a multiplayer server.</p> <h3>What is the Minecraft teleport command?</h3> <p>The most common teleport command is <code>/tp</code>. For example, <code>/tp @p 100 70 200</code> teleports the nearest player to the specified coordinates.</p> <h3>What is the Minecraft diamond command?</h3> <p>You can use the <code>/give</code> command to give a player diamonds. A common example is <code>/give @p minecraft:diamond 64</code>.</p> <h3>What command gives you Creative Mode?</h3> <p>Use <code>/gamemode creative</code> or specify a player with <code>/gamemode creative @p</code>.</p> <h3>What command changes the weather?</h3> <p>Use <code>/weather clear</code> for clear weather, <code>/weather rain</code> for rain and <code>/weather thunder</code> for thunderstorms where supported.</p> <h3>What command changes the time?</h3> <p>The <code>/time set</code> command can change the time of day. For example, <code>/time set day</code> changes the world to daytime.</p> <h3>Can Minecraft commands be used without cheats?</h3> <p>Most powerful commands require cheats to be enabled in a single-player world or appropriate permissions on a server. Ordinary players generally cannot use administrative commands without the required permissions.</p> <h3>Are Minecraft commands the same on PC, PlayStation, Xbox and Switch?</h3> <p>Commands are not completely identical across every edition. Minecraft Java Edition and Bedrock Edition have different command systems and syntax, so a command that works on PC Java Edition may require different syntax on Bedrock.</p> <h2>Final Thoughts</h2> <p>Minecraft's command system is much more than a simple cheat menu. With the right commands, players can change game modes, teleport across the world, obtain items, summon mobs, control weather and time, alter gameplay rules, create custom effects and build complex automated systems.</p> <p>For beginners, the most useful commands to learn first are <strong>/gamemode</strong>, <strong>/tp</strong>, <strong>/give</strong>, <strong>/summon</strong>, <strong>/effect</strong>, <strong>/weather</strong>, <strong>/time</strong>, <strong>/locate</strong> and <strong>/gamerule</strong>. Advanced players can move on to commands such as <strong>/execute</strong>, <strong>/scoreboard</strong>, <strong>/fill</strong>, <strong>/clone</strong>, <strong>/function</strong> and other tools for creating custom gameplay.</p> <p>Because Minecraft receives frequent updates and Java Edition and Bedrock Edition do not always share identical commands, always use syntax appropriate for the version and edition you are playing.</p> </div>]]></content:encoded>
</item><item>
<title>GTA 5 Cheat Codes &amp; Phone Numbers</title>
<link>https://gmset.com/games/208-gta-5-cheat-codes-phone-numbers.html</link>
<pdalink>https://gmset.com/games/208-gta-5-cheat-codes-phone-numbers.html</pdalink>
<guid>https://gmset.com/games/208-gta-5-cheat-codes-phone-numbers.html</guid>
<pubDate>Sun, 30 Aug 2026 05:04:15 +0000</pubDate>
<category>index</category>

<content:encoded><![CDATA[<div class="gta-cheats-table-wrapper"> <h2>GTA 5 Cheats &amp; Phone Numbers: Complete List</h2> <p>Below is the complete GTA 5 Story Mode cheat list, combining PC cheat codes, phone numbers, PlayStation 4 and PlayStation 5 button combinations, and Xbox One and Xbox Series X|S combinations in one table.</p> <div class="table-responsive"> <table class="gta-cheats-table"> <thead> <tr> <th>Cheat / Effect</th> <th>PC Code</th> <th>Phone Number</th> <th>PS4 / PS5</th> <th>Xbox One / Series X|S</th> </tr> </thead> <tbody> <tr> <td><strong>Invincibility</strong></td> <td><code>PAINKILLER</code></td> <td><code>1-999-724-654-5537</code></td> <td>→, X, →, ←, →, R1, →, ←, X, △</td> <td>→, A, →, ←, →, RB, →, ←, A, Y</td> </tr> <tr> <td><strong>Max Health &amp; Armor</strong></td> <td><code>TURTLE</code></td> <td><code>1-999-887-853</code></td> <td>○, L1, △, R2, X, □, ○, →, □, L1, L1, L1, L1</td> <td>B, LB, Y, RT, A, X, B, →, X, LB, LB, LB, LB</td> </tr> <tr> <td><strong>Raise Wanted Level</strong></td> <td><code>FUGITIVE</code></td> <td><code>1-999-384-484-483</code></td> <td>R1, R1, ○, R2, ←, →, ←, →, ←, →</td> <td>RB, RB, B, RT, ←, →, ←, →, ←, →</td> </tr> <tr> <td><strong>Lower Wanted Level</strong></td> <td><code>LAWYERUP</code></td> <td><code>1-999-529-937-87</code></td> <td>R1, R1, ○, R2, →, ←, →, ←, →, ←</td> <td>RB, RB, B, RT, →, ←, →, ←, →, ←</td> </tr> <tr> <td><strong>Recharge Special Ability</strong></td> <td><code>POWERUP</code></td> <td><code>1-999-769-3787</code></td> <td>X, X, □, R1, L1, X, →, ←, X</td> <td>A, A, X, RB, LB, A, →, ←, A</td> </tr> <tr> <td><strong>Drunk Mode</strong></td> <td><code>LIQUOR</code></td> <td><code>1-999-547-861</code></td> <td>△, →, →, ←, →, □, ○, ←</td> <td>Y, →, →, ←, →, X, B, ←</td> </tr> <tr> <td><strong>Slow Motion</strong></td> <td><code>SLOWMO</code></td> <td><code>1-999-756-966</code></td> <td>△, ←, →, →, □, R2, R1</td> <td>Y, ←, →, →, X, RT, RB</td> </tr> <tr> <td><strong>Slow Motion Aiming</strong></td> <td><code>DEADEYE</code></td> <td><code>1-999-332-3393</code></td> <td>□, L2, R1, △, ←, □, L2, →, X</td> <td>X, LT, RB, Y, ←, X, LT, →, A</td> </tr> <tr> <td><strong>Fast Run</strong></td> <td><code>CATCHME</code></td> <td><code>1-999-228-2463</code></td> <td>△, ←, →, →, L2, L1, □</td> <td>Y, ←, →, →, LT, LB, X</td> </tr> <tr> <td><strong>Fast Swim</strong></td> <td><code>GOTGILLS</code></td> <td><code>1-999-468-44557</code></td> <td>←, ←, L1, →, →, R2, ←, L2, →</td> <td>←, ←, LB, →, →, RT, ←, LT, →</td> </tr> <tr> <td><strong>Super Jump</strong></td> <td><code>HOPTOIT</code></td> <td><code>1-999-467-8648</code></td> <td>←, ←, △, △, →, →, ←, →, □, R1, R2</td> <td>←, ←, Y, Y, →, →, ←, →, X, RB, RT</td> </tr> <tr> <td><strong>Parachute</strong></td> <td><code>SKYDIVE</code></td> <td><code>1-999-759-3483</code></td> <td>←, →, L1, L2, R1, R2, R2, ←, ←, →, L1</td> <td>←, →, LB, LT, RB, RT, RT, ←, ←, →, LB</td> </tr> <tr> <td><strong>Skyfall</strong></td> <td><code>SKYFALL</code></td> <td><code>1-999-759-3255</code></td> <td>Phone only</td> <td>Phone only</td> </tr> <tr> <td><strong>Moon Gravity</strong></td> <td><code>FLOATER</code></td> <td><code>1-999-356-2837</code></td> <td>←, ←, L1, R1, L1, →, ←, L1, ←</td> <td>←, ←, LB, RB, LB, →, ←, LB, ←</td> </tr> <tr> <td><strong>Change Weather</strong></td> <td><code>MAKEITRAIN</code></td> <td><code>1-999-625-348-7246</code></td> <td>R2, X, L1, L1, L2, L2, L2, L2, □</td> <td>RT, A, LB, LB, LT, LT, LT, LT, X</td> </tr> <tr> <td><strong>Slippery Cars</strong></td> <td><code>SNOWDAY</code></td> <td><code>1-999-766-9329</code></td> <td>△, R1, R1, ←, R1, L1, R2, L1</td> <td>Y, RB, RB, ←, RB, LB, RT, LB</td> </tr> <tr> <td><strong>All Weapons &amp; Ammo</strong></td> <td><code>TOOLUP</code></td> <td><code>1-999-866-587</code></td> <td>△, R2, ←, L1, X, →, △, ↓, □, L1, L1, L1, L1</td> <td>Y, RT, ←, LB, A, →, Y, ↓, X, LB, LB, LB, LB</td> </tr> <tr> <td><strong>Explosive Punches</strong></td> <td><code>HOTHANDS</code></td> <td><code>1-999-468-42637</code></td> <td>→, ←, X, △, R1, ○, ○, ○, L2</td> <td>→, ←, A, Y, RB, B, B, B, LT</td> </tr> <tr> <td><strong>Explosive Ammunition</strong></td> <td><code>HIGHEX</code></td> <td><code>1-999-444-439</code></td> <td>→, □, X, ←, R1, R2, ←, →, →, L1, L1, L1, L1</td> <td>→, X, A, ←, RB, RT, ←, →, →, LB, LB, LB, LB</td> </tr> <tr> <td><strong>Incendiary Bullets</strong></td> <td><code>INCENDIARY</code></td> <td><code>1-999-462-363-4279</code></td> <td>L1, R1, □, R1, ←, R2, R1, ←, □, →, L1, L1</td> <td>LB, RB, X, RB, ←, RT, RB, ←, X, →, LB, LB</td> </tr> <tr> <td><strong>Spawn BMX</strong></td> <td><code>BANDIT</code></td> <td><code>1-999-226-348</code></td> <td>←, ←, →, →, ←, →, □, ○, △, R1, R2</td> <td>←, ←, →, →, ←, →, X, B, Y, RB, RT</td> </tr> <tr> <td><strong>Spawn Buzzard Attack Helicopter</strong></td> <td><code>BUZZOFF</code></td> <td><code>1-999-289-9633</code></td> <td>○, ○, L1, ○, ○, ○, L1, L2, R1, △, ○, △</td> <td>B, B, LB, B, B, B, LB, LT, RB, Y, B, Y</td> </tr> <tr> <td><strong>Spawn Comet</strong></td> <td><code>COMET</code></td> <td><code>1-999-266-38</code></td> <td>R1, ○, R2, →, L1, L2, X, X, □, R1</td> <td>RB, B, RT, →, LB, LT, A, A, X, RB</td> </tr> <tr> <td><strong>Spawn Duster</strong></td> <td><code>FLYSPRAY</code></td> <td><code>1-999-359-77729</code></td> <td>→, ←, R1, R1, ←, △, △, X, ○, L1</td> <td>→, ←, RB, RB, ←, Y, Y, A, B, LB</td> </tr> <tr> <td><strong>Spawn Golf Caddy</strong></td> <td><code>HOLEIN1</code></td> <td><code>1-999-4653-461</code></td> <td>○, L1, ←, R1, L2, X, R1, L1, ○, X</td> <td>B, LB, ←, RB, LT, A, RB, LB, B, A</td> </tr> <tr> <td><strong>Spawn Sanchez</strong></td> <td><code>OFFROAD</code></td> <td><code>1-999-633-7623</code></td> <td>○, X, L1, ○, ○, L1, ○, R1, R2, L2, L1, L1</td> <td>B, A, LB, B, B, LB, B, RB, RT, LT, LB, LB</td> </tr> <tr> <td><strong>Spawn Rapid GT</strong></td> <td><code>RAPIDGT</code></td> <td><code>1-999-727-4348</code></td> <td>R2, R2, L1, ○, →, L1, R1, →, ←, ○, R2</td> <td>RT, RT, LB, B, →, LB, RB, →, ←, B, RT</td> </tr> <tr> <td><strong>Spawn PCJ-600</strong></td> <td><code>ROCKET</code></td> <td><code>1-999-762-538</code></td> <td>R1, →, ←, →, R2, ←, →, □, →, L2, L1, L1</td> <td>RB, →, ←, →, RT, ←, →, X, →, LT, LB, LB</td> </tr> <tr> <td><strong>Spawn Trashmaster</strong></td> <td><code>TRASHED</code></td> <td><code>1-999-872-7433</code></td> <td>○, R1, ○, R1, ←, ←, R1, L1, ○, →</td> <td>B, RB, B, RB, ←, ←, RB, LB, B, →</td> </tr> <tr> <td><strong>Spawn Stretch Limo</strong></td> <td><code>VINEWOOD</code></td> <td><code>1-999-846-39663</code></td> <td>R2, →, L2, ←, ←, R1, L1, ○, →</td> <td>RT, →, LT, ←, ←, RB, LB, B, →</td> </tr> <tr> <td><strong>Spawn Stunt Plane</strong></td> <td><code>BARNSTORM</code></td> <td><code>1-999-227-678-676</code></td> <td>○, →, L1, L2, ←, R1, L1, L1, ←, ←, X, △</td> <td>B, →, LB, LT, ←, RB, LB, LB, ←, ←, A, Y</td> </tr> <tr> <td><strong>Spawn Duke O'Death</strong></td> <td><code>DEATHCAR</code></td> <td><code>1-999-3328-4227</code></td> <td>Phone only</td> <td>Phone only</td> </tr> <tr> <td><strong>Spawn Dodo Seaplane</strong></td> <td><code>EXTINCT</code></td> <td><code>1-999-398-4628</code></td> <td>Phone only</td> <td>Phone only</td> </tr> <tr> <td><strong>Spawn Kraken Submarine</strong></td> <td><code>BUBBLES</code></td> <td><code>1-999-282-2537</code></td> <td>Phone only</td> <td>Phone only</td> </tr> <tr> <td><strong>Director Mode</strong></td> <td><code>JRTALENT</code></td> <td><code>1-999-5782-5368</code></td> <td>Phone only</td> <td>Phone only</td> </tr> <tr> <td><strong>Black Cellphone</strong></td> <td>Phone only</td> <td><code>1-999-367-3767</code></td> <td>Phone only</td> <td>Phone only</td> </tr> </tbody> </table> </div> <h2>GTA 5 Cheat Code Information</h2> <p>These codes are intended for GTA 5 Story Mode. They are not standard cheats for GTA Online. Players can use the PC commands on compatible PC versions, while console players can use the corresponding PlayStation or Xbox button combinations. Phone cheats can be entered through the in-game mobile phone.</p> <p>Some special vehicle cheats require the corresponding vehicle to be unlocked before the code can be used. The Dodo, Duke O'Death and Kraken are examples of vehicles with additional unlock requirements.</p> <p>Using cheats can temporarily disable trophies and achievements during the current gameplay session. If you want to continue earning achievements normally, return to a clean save or restart the game.</p> <h2>Is There a GTA 5 Money Cheat?</h2> <p>There is no official built-in GTA 5 money cheat. The standard cheat system provides weapons, health, armor, vehicles, wanted-level changes, movement effects, weather changes and other gameplay effects, but there is no normal code that directly adds money to the player's account.</p> </div>]]></content:encoded>
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<title>Elden Ring</title>
<link>https://gmset.com/games/31-elden-ring.html</link>
<pdalink>https://gmset.com/games/31-elden-ring.html</pdalink>
<guid>https://gmset.com/games/31-elden-ring.html</guid>
<pubDate>Mon, 24 Aug 2026 20:49:27 +0000</pubDate>
<category>index</category>

<content:encoded><![CDATA[The Golden Order has been broken.<br /> <br /> Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between.<br /> <br /> In the Lands Between ruled by Queen Marika the Eternal, the Elden Ring, the source of the Erdtree, has been shattered.<br /> <br /> Marika's offspring, demigods all, claimed the shards of the Elden Ring known as the Great Runes, and the mad taint of their newfound strength triggered a war: The Shattering. A war that meant abandonment by the Greater Will.<br /> <br /> And now the guidance of grace will be brought to the Tarnished who were spurned by the grace of gold and exiled from the Lands Between. Ye dead who yet live, your grace long lost, follow the path to the Lands Between beyond the foggy sea to stand before the Elden Ring.]]></content:encoded>
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<title>Cyberpunk 2077</title>
<link>https://gmset.com/games/30-cyberpunk-2077.html</link>
<pdalink>https://gmset.com/games/30-cyberpunk-2077.html</pdalink>
<guid>https://gmset.com/games/30-cyberpunk-2077.html</guid>
<pubDate>Mon, 24 Aug 2026 20:49:12 +0000</pubDate>
<category>index</category>

<content:encoded><![CDATA[Cyberpunk 2077 is a science fiction game loosely based on the role-playing game Cyberpunk 2020.<br /> <br /> ###Setting<br /> The game is set in the year 2077 in a fictional futuristic metropolis Night City in California. In the world of the game, there are developed cybernetic augmentations that enhance people's strength, agility, and memory. The city is governed by corporations. Many jobs are taken over by the robots, leaving a lot of people poor and homeless. Night City has a roaring underworld, with black markets, underground surgeons, drug dealers, and street gangs abound.<br /> <br /> ###Characters<br /> The main protagonist is fully customizable, including his or her sex and appearance, and goes by the nickname V. He or she is an underground mercenary who does “dirty business” for the various contractors. An NPC companion named Jackie joins the protagonist early at the game, and various other companions may join the player on certain missions as the plot demands. However, the game has no parties and no companion system.<br /> <br /> ###Gameplay<br /> The player controls V from the first person view, with the third-person view used for cutscenes only. The protagonist can travel across the city on feet or using various vehicles, in a manner some observers compared to GTA series. There are many options for the character customization, including three character classes, and a variety of augmentations V can install to enhance his or her abilities.]]></content:encoded>
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